

Before you can go on your epic 70+ quest in Divinity: Original Sin II, you need to pick a class. That makes it amazing for long-time cRPG fans, … The Undeads gameplay changes the strategy of the whole game for the player using it and it is inadvisable to attempt to play them without having at least a minor understanding of the mechanics of the game, the game itself will even warn you that your experience will be dramatically different compared to playing as a humanoid race. Each of them has their own unique backgrounds, stories, history and interactions with the world and it's inhabitants.

Elves are tall, lanky creatures that present themselves more as folks made of wood or forest materials rather than the common Elf you see in fantasy. Fire can light oil surfaces aflame, torches and the light sources can also light oil on fire. They can also be taken with you and used at a later time, although they weigh around 60 kg and can take up to a quarter of a characters carrying weight. Note that as of v3.0.31.292 on we may now select what class the companions should be upon recruitment of them, thus you should pick the companions you want because you like them and not because of necessity, this also allows more flexibility when creating your own character as you will not run into the problem of missing out on a key role. Raising them will give you bonuses like more damage with weapons related to that type or a bonus to dodge. and each with their own special properties, uses and sources.
